Give someone a stranger's text.

Choose a story, or let them choose. Send it as a card, an email, or a mysterious text on the day. They pick when it starts, and they can swap it for any other story, so it's never the wrong one.

Number withheld
Sam has sent you a mystery. They said: Happy birthday, detective. Don't trust the GP.
Choose when it starts: numberwithheld.com/redeem
Sam you absolute menace

Buy a gift.

Every gift lasts 12 months. They can swap it for any other story for the same number of players, including a seasonal one or next year's run.

For a group gift, the person you're giving it to picks the weekend and invites their players.

You can cancel a gift for a full refund within 14 days, as long as it hasn't been used.

What are you giving?
Who's playing?
Solo stories are for one player. Group stories are for 3 to 6, and some can be played alone.
How should it arrive?
One player$19

Valid for 12 months. Swappable for any story for the same number of players.

What happens next.

  1. You buy itYou get a receipt and the gift code straight away. With a printable card, you get a link to print it.
  2. They get itFrom you, by email on the date you chose, or as a text from a withheld number. Nothing starts until they say so.
  3. They redeem itAt numberwithheld.com/redeem they enter the code, keep the story or swap it, and choose when it starts.
  4. Their phone buzzesOn the day they picked, a stranger texts them.